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TIGSource ForumsJobsOffering Paid Work[Filled] 3D Modeler for our Indie Board Game
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Author Topic: [Filled] 3D Modeler for our Indie Board Game  (Read 1210 times)
raistlinthewiz
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« on: April 28, 2012, 01:34:25 AM »



We're looking for a 3D modeler for our indie board game project.
As it's a dice, board & betting game, models will be quite simplistic.
We can pay a fixed-price per asset or offer profit shares.
Please PM me for more information & details and also include a few sample's screenshots.

Game we're working on: ArchStone





More info: our site, TigSource, indiedb, gamedev.net,unity3d forums
Contact: PM over here our our site.
« Last Edit: April 30, 2012, 03:05:17 PM by raistlinthewiz » Logged
raistlinthewiz
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« Reply #1 on: April 29, 2012, 08:38:59 AM »

Update: Model Requirements Guide: http://dl.dropbox.com/u/197820/ArchStone/ArchStone%20Models%20Requirements.docx
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blinkok
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« Reply #2 on: April 29, 2012, 01:45:43 PM »

it would be nice to see how each area on your screenshot relates to the keystone screenshot. so for example; where are the "pair" and "run" squares on your board
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blinkok
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« Reply #3 on: April 29, 2012, 02:33:31 PM »

i'm sorry i think i misunderstood. is it the rounded version you want? not the square version. is that right?
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rabidbaboy
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« Reply #4 on: April 30, 2012, 08:36:47 AM »

i'm having a hard time understanding as well. Do you want us to make something like the Fable layout?
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raistlinthewiz
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« Reply #5 on: April 30, 2012, 03:04:51 PM »

Sorry for being not clear about the exact requirements.
Oh and the position is filled now.
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